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<title>sphere.sf.net</title>
<pubDate>Thu, 05 Jul 2007 12:02:55 +0000</pubDate>
<link>http://sphere.sourceforge.net/</link>
<description>sphere.sf.net</description>
<language>en-us</language>
<image>
 <title>sphere.sf.net</title>
 <url>http://sphere.sourceforge.net/images/title.png</url>
 <link>http://sphere.sourceforge.net/</link>
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<webMaster>neoexmachin&#097;&#064;&#103;mail.com</webMaster>
<item>
<title>AND WE'RE BACK!!</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=88</link>
<description>We are BACK, people! Any changes made since the last appearance of this site will be listed in the near future.</description>
<pubDate>Thu, 05 Jul 2007 12:02:55 +0000</pubDate>
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<item>
<title>Fellowship of the Ring RPG Demo</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=87</link>
<description>The demo for the Fellowship of the Ring RPG has been released. You can get it at http://www.lotrrealm.com/games/fotrRPG.php . At this page there is also a manual for the demo, which briefly covers the controls and game system. If you have any questions, comments or anything else about the game, you can either post them in the game's forum here : http://piperpam27.proboards24.com/index.cgi?board=rpg , or email them to me at contac&#116;&#064;&#108;otrrealm.com .</description>
<pubDate>Thu, 24 Feb 2005 23:31:18 +0000</pubDate>
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<item>
<title>Trial and Error Demo4 (beta)</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=86</link>
<description>Ver 4 of Trial and Error is finally out. It's a standard FF Style rpg, but with original 800*600 graphics, artwork, and music. The 4th demo offers about 3-4 hours of gameplay, a much improved story, and joystick support.

Check it out at http://www.happyfamilylife.net/T&amp;E/index.htm</description>
<pubDate>Wed, 05 Jan 2005 12:04:05 +0000</pubDate>
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<item>
<title>Christmas Game Contest</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=85</link>
<description>There's a new multi-engine Christmas contest starting up over at http://compo.tomt64.com/ for those of you intrested in participating in a contest.
(Yes, sphere's allowed.)
</description>
<pubDate>Thu, 16 Dec 2004 12:05:16 +0000</pubDate>
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<item>
<title>New Sphere Game (Urgan the White in: The Quest for Color)</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=84</link>
<description>SDHawk and Salamando have released a new Sphere game that was developed in 12hrs, dubbed Urgan the White in: The Quest for Color.

It can be obtained here.



</description>
<pubDate>Sun, 24 Oct 2004 11:02:20 +0000</pubDate>
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<item>
<title>NeoSystems v1.0 officially available</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=83</link>
<description>I've hyped it up for the longest, and now I've finally uploaded a test version of most of my NeoSystems! Click here to download the .RAR archive. Read more for some pointers.</description>
<pubDate>Wed, 29 Sep 2004 00:44:05 +0000</pubDate>
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<item>
<title>A Text Adventure Contest</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=82</link>
<description>There is a new contest over on rpg2knet and it is a text adventure contest. For more info go to
http://www.rpg2knet.com/forum/topic.php?post=68101#post_68101
(Yes, Sphere is allowed in the rules.)
</description>
<pubDate>Thu, 02 Sep 2004 01:08:05 +0000</pubDate>
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<item>
<title>New Contest</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=81</link>
<description>There's a new multi-engine contest hosted by TomT64 over at: http://compo.tomt64.com/ 

Some of you might want to enter if you're craving for another compo.</description>
<pubDate>Fri, 30 Jul 2004 00:27:30 +0000</pubDate>
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<item>
<title>Article for building Sphere in Linux</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=80</link>
<description>I just built sphere on linux and had some difficulty, mostly with libjs, so here's a short writeup of what I did and how I did it.

Here is the article </description>
<pubDate>Mon, 05 Jul 2004 16:44:40 +0000</pubDate>
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<title>Do More With Less Contest Results</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=79</link>
<description>1. FireMoth and Wild-Tiger's FRENZY: 18 points
2. SDHawk's 1kbRogue: 11 points
3. Dn7's Snake Eater: 9 points
4. Fenix's Shoot It!: 7 points
5. LinkMasterSab's Jump!: 6 points
6. WIP's ZING!: 2 points
7. Flikky's Epic Quest: 1 point
7. mcbob's XXX Invaders: 1 point
7. rjt's BLOCKMASTAH: 1 point

--------------------------

Wild-Tiger's Grand Theft Car: 4 points (Disqualified)
K9's Crazy Chimps: 3 points (Disqualified)

--------------------------

For those that care about the specific votes, press read more...</description>
<pubDate>Sun, 27 Jun 2004 15:22:13 +0000</pubDate>
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<title>Do More With Less Contest Over! Voting begins...</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=78</link>
<description>Ok you can get the as-submitted version of the games here:

http://sphere.sf.net/flik/files/compo-1kb-original.zip 

or the easily-extractable-into-your-games-directory-and-ran-with-1kbgames version here:

http://sphere.sf.net/flik/files/compo-1kb-compilation.zip 

Go here: http://sphere.sourceforge.net/modules.php?op=modload&amp;name=XForum&amp;file=viewthread&amp;tid=943 to vote!

Thanks to everyone who participated, we received a grand total of 11 entries! You rock!</description>
<pubDate>Tue, 22 Jun 2004 14:51:50 +0000</pubDate>
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<title>Do More With Less Contest coming to a close.</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=77</link>
<description>Today is the last day of the Do More With Less contest, which will end today at 11:59PM PST. I currently have the following entries (Which I'm posting here because a lot of them are received through IRC, and I don't want anyone thinking I received theirs when I didn't):

Flikky's 1kb game
WIP's Zing
Wild-Tiger's Minicar
mcbob's 1kcompo
rjt's 1kb
SDHawk's 1kbRogue
LinkMasterSab's Platform
K9's The Monkey Game
Fenix's compo
dn7's snaky

If you haven't sent in your entry yet, or want to update it there's still time to send it in to spherecompo5&#054;&#064;&#121;ahoo.com !

Voting will start and the list of games will be posted some time tommorow.</description>
<pubDate>Mon, 21 Jun 2004 13:51:55 +0000</pubDate>
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<title>Do More With Less Sphere Contest</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=76</link>
<description>Rules

-One script file, 1kb max size. 512bytes if game uses the map engine.

-2 maps max (if using the map engine), with a map size of 20x20 max, and 16x16 tile size max, 16 tiles a map max. (On entering map and entity scripts are considerd part of the main script, so no using them to cram extra data in)

-No more than 100kb of images (spritesets are considerd images) and another 100kb of sounds/music. You can use one font and window style regardless of size, but no cramming non-font/window stuff in them (ie, cramming all of your graphics into the font)

-No system scripts, or any other pre-made scripts.

-No using files (raw or otherwise) to cram extra code

The contest begins NOW, and ends the 21st. E-mail your entrys to spherecompo5&#054;&#064;&#121;ahoo.com

Games will be uploaded and posted here courtesy of Flikky.

After the compo ends you'll be given until the 25th to vote in a thread I will start in the sphere.sf.net forums, even if you didn't participate you may vote for your favorite 3 entrys.

Multiple entrys are allowed, you may have any size of team you want. Entrys that go over said limits will be penalized based on how far over they are. You can ask any questions about the contest to the e-mail address or ask SDHawk on irc.esper.net #sphere

Have fun!</description>
<pubDate>Mon, 14 Jun 2004 11:29:19 +0000</pubDate>
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<item>
<title>New Sphere Contest</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=75</link>
<description>Ok, it has been awhile since we've had a contest. Most of the time we don't get a very good turnout, but this one is so simple it won't take much time for anyone to enter.

Unlike most contests, this one has one goal in mind: Do as much as possible with as little as possible.

The following limitations will be in place:
-One script file, 1kb max size. 512bytes if game uses the map engine.
-2 maps max (if using the map engine), with a map size of 20x20 max, and 16x16 tile size max, 16 tiles a map max. (On entering map and entity scripts are considerd part of the main script, so no using them to cram extra data in)
-No more than 100kb of images and another 100kb of sounds.

(Note: It's encouraged to not even bother using the map engine)

The winner will be determined by e-mailing me your favorite 3 entries, your first choice gets 3 points, second 2, third 1. Scores will be tallied up and a winner announced.

Now, I'm more than happy to run this contest...but first I need to know if anyone wants to enter it. So reply to this news entry if you're intrested (and any comments), if four or more people want to enter I'll start it. (Probably a week-long time limit)</description>
<pubDate>Sun, 13 Jun 2004 18:56:04 +0000</pubDate>
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<item>
<title>RM2K Chipset Converter</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=74</link>
<description>Get it at http://theto.de/files/converter.zip</description>
<pubDate>Wed, 09 Jun 2004 05:27:42 +0000</pubDate>
</item>
<item>
<title>flik_menu update...</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=73</link>
<description>Updated: sphere-flik_menu.html and flik_menu.js ! :)

The doc now includes an example item menu which many of you should find useful. Enjoy.</description>
<pubDate>Wed, 05 May 2004 18:14:57 +0000</pubDate>
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<item>
<title>VexoMenu v1.0</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=72</link>
<description>I have just finished the creation of VexoMenu, an advanced, yet simple, form/menu system. VexoMenu supports multiple input/selection boxes. All selectable items are placed on a column/row configuration, and each item can take up more than one slot (thus allowing for full 2d menus). VexoMenu also supports adding text based on styles, so as to make coding easier. Any of these items can be placed on unlimited layers for complex graphics. The demo and code is located at: http://www.troop554.net/VexoMenu.zip</description>
<pubDate>Wed, 17 Mar 2004 03:02:21 +0000</pubDate>
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<title>Sphere v1.1097</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=71</link>
<description>I've been delaying sphere v1.2 for so long the version numbers are starting to become silly, but never the-less, here's v1.1097:

http://sphere.sf.net/flik/files/sphere-binaries.zip

The changes from the last obscure version number are listed in the extended text of this article.</description>
<pubDate>Tue, 09 Mar 2004 13:21:38 +0000</pubDate>
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<item>
<title>RM2k Chipset to Sphere Tileset Converter</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=70</link>
<description>I don't know if anyone ever tried to seriously make a game with imported RM2k (RPGMaker2000) chipsets, if so, you surely noticed that it's almost impossible, because there are many tiles missing which the RM2k map editor puts together of pieces of tiles.

To solve this problem I wrote a converter in PHP.
If you have already PHP (plus GD-Lib) installed, just download http://theto.de/files/rm2rts.txt and rename it to .php.
Then call php rm2rts.php -h to view the help.

Those without PHP installed download the standalone version http://theto.de/files/rm2rts.zip and view readme.txt</description>
<pubDate>Thu, 04 Mar 2004 15:10:14 +0000</pubDate>
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<item>
<title>A Party Management system</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=69</link>
<description>The day I've been hyping up has finally arrived! My PartyMenu party management system is now online and available for download. click here or copy this link http://sphere.sf.net/flik/files/neologix_party_menu.zip and read the notes inside for usage. Enjoy!</description>
<pubDate>Mon, 01 Mar 2004 13:26:08 +0000</pubDate>
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<item>
<title>New Article</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=68</link>
<description>There's a new article on advanced programming techniques in JavaScript written by fenix.
Check it out!
</description>
<pubDate>Sun, 29 Feb 2004 01:16:11 +0000</pubDate>
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<item>
<title>Lots of resources!</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=67</link>
<description>I've converted a lot (900+) of old character sets I have into Sphere charsets and uploaded lots of music/SFX/other stuff.  Check out http://www.rpgsource.net/resources.php if you're in need of some resources!</description>
<pubDate>Tue, 24 Feb 2004 16:19:04 +0000</pubDate>
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<item>
<title>Wild-Tiger's Shop Tutorial</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=66</link>
<description>Wild-Tiger's Shop Tutorial

Just a little step-by-step tutorial for making a simple shop, with explanations of each part of the script. Enjoy.
</description>
<pubDate>Sun, 22 Feb 2004 04:42:06 +0000</pubDate>
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<title>Two new sphere games</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=65</link>
<description>With the end of the 2003 Christmas contest and the 2004 New Years contest, and a with a little fine tuning comes two new Sphere games:

SDhawk and Sivako's
Linie Schiff 2:  

http://sphere.sf.net/flik/files/linie_schiff2.zip


And SDHawk, Salamando and Sivako's
Schützen die Tulpen:

http://sphere.sf.net/flik/files/sdt.zip

</description>
<pubDate>Fri, 23 Jan 2004 15:51:36 +0000</pubDate>
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<item>
<title>New Path Finding Tutorial</title>
<link>http://sphere.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=64</link>
<description>After about three or four months of putting it off, I finally finished my path finding tutorial, showing you how to find the shortest path between two tiles on the screen.  Also applicable to highlighting the area that a unit can walk to (in a field turn-based battle engine for example).

Get it here. </description>
<pubDate>Sun, 16 Nov 2003 14:51:47 +0000</pubDate>
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