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 Topic: All TopicsThe new items published under this topic are as follows.
Posted by: neologix on Thursday, July 05, 2007 - 05:02 PM
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We are BACK, people! Any changes made since the last appearance of this site will be listed in the near future.
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Read full article: 'AND WE'RE BACK!!' (163 bytes more)
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Posted by: sdhawk on Sunday, June 27, 2004 - 08:22 PM
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1. FireMoth and Wild-Tiger's FRENZY: 18 points
2. SDHawk's 1kbRogue: 11 points
3. Dn7's Snake Eater: 9 points
4. Fenix's Shoot It!: 7 points
5. LinkMasterSab's Jump!: 6 points
6. WIP's ZING!: 2 points
7. Flikky's Epic Quest: 1 point
7. mcbob's XXX Invaders: 1 point
7. rjt's BLOCKMASTAH: 1 point
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Wild-Tiger's Grand Theft Car: 4 points (Disqualified)
K9's Crazy Chimps: 3 points (Disqualified)
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For those that care about the specific votes, press read more...
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Read full article: 'Do More With Less Contest Results' (513 bytes more)
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Posted by: Flik on Tuesday, March 09, 2004 - 06:21 PM
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I've been delaying sphere v1.2 for so long the version numbers are starting to become silly, but never the-less, here's v1.1097:
http://sphere.sf.net/flik/files/sphere-binaries.zip
The changes from the last obscure version number are listed in the extended text of this article.
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Read full article: 'Sphere v1.1097' (1864 bytes more)
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Posted by: Beaker on Sunday, November 16, 2003 - 07:51 PM
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After about three or four months of putting it off, I finally finished my path finding tutorial, showing you how to find the shortest path between two tiles on the screen. Also applicable to highlighting the area that a unit can walk to (in a field turn-based battle engine for example).
Get it here.
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