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 Topic: Game DevelopmentThe new items published under this topic are as follows.
Posted by: sdhawk on Thursday, December 16, 2004 - 05:05 PM
gamedev
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There's a new multi-engine Christmas contest starting up over at http://compo.tomt64.com/ for those of you intrested in participating in a contest.
(Yes, sphere's allowed.)
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Posted by: mathman on Thursday, September 02, 2004 - 06:08 AM
gamedev
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There is a new contest over on rpg2knet and it is a text adventure contest. For more info go to
http://www.rpg2knet.com/forum/topic.php?post=68101#post_68101
(Yes, Sphere is allowed in the rules.)
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Posted by: sdhawk on Friday, July 30, 2004 - 05:27 AM
gamedev
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There's a new multi-engine contest hosted by TomT64 over at: http://compo.tomt64.com/
Some of you might want to enter if you're craving for another compo.
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Posted by: Flik on Wednesday, May 05, 2004 - 11:14 PM
gamedev
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Updated: sphere-flik_menu.html and flik_menu.js ! :)
The doc now includes an example item menu which many of you should find useful. Enjoy.
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Posted by: Théto on Thursday, March 04, 2004 - 08:10 PM
gamedev
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I don't know if anyone ever tried to seriously make a game with imported RM2k (RPGMaker2000) chipsets, if so, you surely noticed that it's almost impossible, because there are many tiles missing which the RM2k map editor puts together of pieces of tiles.
To solve this problem I wrote a converter in PHP.
If you have already PHP (plus GD-Lib) installed, just download http://theto.de/files/rm2rts.txt and rename it to .php.
Then call php rm2rts.php -h to view the help.
Those without PHP installed download the standalone version http://theto.de/files/rm2rts.zip and view readme.txt
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