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Posted by: geno023 on Sunday, April 13, 2003 - 02:58 PM
gamedev
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I've written an extensive tutorial on a simple subject, my circles system script.
Take a peek: here
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Posted by: Flik on Tuesday, April 08, 2003 - 04:53 PM
Games
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An arcade classic clone of Racer brought to the Sphere platform. Grab the flags, avoid the bad cars. Lay a smokescreen with space. Its badly written code, but it has code you could use to create a pac-man game.
It features: -continous moving of mainchar (nibbly/pacman) -Grabable, animated objects (made easy!) -very ugly chase algorithm -an oldstyle scroll text intro -highscore example note: If you have problems downloading the file, use IExplorer and download it from the webpage
puff-puff
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Posted by: sdhawk on Saturday, April 05, 2003 - 08:24 PM
Games
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So I was bored yesterday so I made a new simple, poorly coded, game.
Features:
-Simple, yet sort of fun game that was made in 4hrs or so
-15 Levels
-Built-in level editor
-Stuff
Get it at: http://www.geocities.com/sd3hawk/caverns.htm
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Posted by: geno023 on Tuesday, March 04, 2003 - 07:21 PM
Code
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After a week of coding, bug tracking, and death threats from certain members of the community(well, just coding and bug tracking really ;)), I have finally gotten this program to the point of releasing publicly.
Here is the SPK Unpacker
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Read full article: 'SPK Unpacker released!' (270 bytes more)
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Posted by: delfrickintree on Sunday, February 23, 2003 - 10:01 PM
Games
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The KR demo was updated recently, fixing some minor and major issues. There's also a variety of new features including a few SFX and funner controls.. Click MORE for the new stuff. Go to the KR website for the download link. Also stay tuned for the next release (in a few months) which will be ten times greater than this one!
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Read full article: 'KR Demo Update' (904 bytes more)
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