Welcome to sphere.sf.net
Search  
Main Menu  

Languages  
Preferred language:


  

My Tutorial

Posted by: Wild-Tiger on Saturday, February 22, 2003 - 03:59 PM
Stuff 
For those who've tried to download Wild-Tiger's (my) sphere tutorial, you would of found out that the link is down. This is due to Ninjy's server stuffing up a while back. But anywho, it's now in Sphere 1.0, under docs/contributed. Enjoy :) Tell me what you think. I want praise! Praise I tells ya!



Printer-friendly page

Trial And Error 3.0 released

Posted by: drosen on Thursday, February 20, 2003 - 03:40 PM
Games 
The 3rd release of Trial and Error is finally out.
I've been working on this project for over 2 years, and i hope this is the biggest and best sphere game yet.

Details - Full featured rpg (demo) with about 1hour+ of gameplay, 2 towns and 2 dungeons. Includes combat, menus,magic, items etc... 100% original art by DRosen and original music by Jon Bell.

requires a decently fast computer (500mhz plus?), and preferably SphereGL.

Get it at the trial and Error website, here.



Printer-friendly page

Sphere 1.0 (final) Released

Posted by: aegis on Tuesday, February 18, 2003 - 07:40 PM
Releases 
Well, it's finally done. Sphere 1.0 has been released, six years after development began. What started as a 640x480 24-bit color tile scrolling demo has become a full 2D RPG development environment.

Download the installer here. The rest of the files are here.

Sphere has been my primary project for a LONG time, and I have learned a great deal from it... graphics programming, sound programming, software architecture, project management, build processes, release processes, scripting languages, etc. Sphere has been more educational than a large number of my college classes!

I've been impressed time and time again by the quality of the games created by the community. Who would have thought that when I finally gave in and added networking support that we'd suddenly have an IRC client! Or when I added textured quad rendering that people would make 3D engines... It's been a great six years.

I'd like to thank several of you (in no particular order) for your support over the years.


  • My girlfriend, Laura, for understanding when I was busy writing code instead of talking.

  • My parents for not enforcing the "one hour of computer time per day" rule.

  • My roommate Mike for thinking of the name and letting me stay up until 6:00 a.m. while working on some new feature.

  • Jacky Chong (Darklich) for helping me early on with a lot of the code.

  • Brian Robb (Flik) for helping me get Sphere 1.0 out by tackling bugs and feature requests left and right as well as writing a huge amount of tutorials.

  • Lyell Embery (Alienax) for porting the editor to wxWindows and adding several features.

  • Dusty Leary (kepler) and Andy Friesen (the Speed Bump) for design ideas.

  • Brandon Mechtley (malis) for creating sphere.sf.net, one of the best things to ever happen to Sphere.

  • Dennis Rosenfeld (DRosen) and Dustin Wilson (Khadgar) for the icons.

  • The rest of the community for taking Sphere to the limit and writing documentation for nearly every one of Sphere's features.



What next? I probably won't work on Sphere anymore, except for bug fixes. I want to spend more time with the virtual reality resources I have available at the VRAC... so expect some more nifty software, even if it doesn't run on commodity hardware. ;) I also have ideas for other game engines... We'll see.

This doesn't mean Sphere will go undeveloped. It's open source, so anyone can work on it. In fact, I've written documentation and scripts to make it easy to compile Sphere on your own. Brian Robb (Flik) is the new project leader and a great programmer, so look forward to more releases and features!

It's been fun. Best of luck with your games!

Chad Austin


The changelog since 0.97 (last official release) is below, as usual.




Read full article: 'Sphere 1.0 (final) Released' (14641 bytes more) Printer-friendly page

New Sphere Resources

Posted by: aegis on Wednesday, February 05, 2003 - 07:15 PM
Literature 
JRN has just released a set of Sphere resources that you can use in your games. It has a basic tileset with grass and dirt along with several spritesets. Download the resources here.

You may need WinTarBall to extract the file.




Printer-friendly page

Sphere 1.0 Beta 3 Released

Posted by: aegis on Wednesday, February 05, 2003 - 02:07 AM
Releases 
Beta 3 is out! This is the last stretch before 1.0. We won't be implementing any feature requests until after 1.0... If you find any show stopping bugs, they need to be fixed before 1.0. So look for anything major bugs and file them! Also! If you have a game or document you want included with 1.0, let me know ASAP and I'll include it.

Download here.

Thanks everyone! We're really close!

Read the rest of the news entry for the changelog since 0.97...



Read full article: 'Sphere 1.0 Beta 3 Released' (12541 bytes more) Printer-friendly page

<   1234567891011121314151617   >

  
Online  
There are 1 unlogged user and 0 registered users online.

You can log-in or register for a user account here.

Login  




 


 Log in Problems?
 New User? Sign Up!


SourceForge LogoAll trademarks and copyrights on this page are owned by their respective owners. Comments are owned by the poster.
Page created in 0.34059691429138 seconds.